We intend to have demo recording in the patch. If it wasn't for demo recording, this patch would already be in public beta.
We are very interested in the community's feedback, and monitor this and other forums. However, we have to make tradeoffs in what features we add to this patch. At this point we are trying to fit in some more of the features we see requested that are valid, and can be done without adding risk to this patch (other features will have to wait for a later update).

Here's some of the stuff we've added since last night, based on your feedback:


added configurable HUD option to not display enemy names under your crosshair HUDbDeathMatch.bNoEnemyNames
allow players to enter as spectators in games with maxlives>0 that have already started
replicate weapon reload sounds
allow admins and spectators to use behindview
fixed ability to catch throw weapons while still in the air
added configurable gameinfo option to allow servers to allow behindview
reduced delays between allowed voice messages
BTW, if you want to view bots while testing a map you are working on, type viewbot at the console (each time you use that command, it cycles to the next bot).

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UT2003= [SoS]Lalli <br>
Soldat= UT-Death Knight<br>
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“Life is hell, enjoy it”
(my philoshopy)



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