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Top Generals to Collide in EA’s Command & Conquer Generals Zero Hour
First Expansion Pack for Command & Conquer Generals in Development
REDWOOD CITY, Calif. – July 7, 2003 – Prepare to unleash the absolute latest in modern weapons technology against the world’s most powerful Generals in Command & Conquer™ Generals Zero Hour*. Published by Electronic Arts (Nasdaq: ERTS) and developed by EALA, Command & Conquer Generals Zero Hour is the first expansion pack** for Command & Conquer Generals and is targeted for release on the PC this fall 2003 under the EA GAMES™ brand.
Players will wage a global war to become the ultimate General of modern warfare as they square off against the world’s most elite commanders. An all-new Generals Challenge mode will allow players to control any of 9 distinctive armies in battle through 9 computer-controlled Generals.
After defeating the AI Generals, players will have the ability to select conquered armies to play online.
“The Generals Challenge mode adds an exciting new dimension to the RTS play experience,” said Mark Skaggs, Executive Producer EALA. “Players will have a host of new units to play with and new strategies to learn as they battle against the top Generals in the world.”
Selecting from an arsenal of new high-tech weaponry and a wide variety of new units, players will employ whatever it takes to remove enemy Generals from power. With new weapons such as the US Specter Gunship or Global Liberation Army (GLA) combat motorcycles, players will have all the firepower they’ll need for global domination. Three new campaigns featuring 15 new singleplayer missions challenge gamers to destroy the U.S. fleet in the Mediterranean, root out a splinter cell in Cairo, infiltrate a U.S. intelligence building, or send in special operatives to capture weapons of mass destruction.
**The original Command & Conquer Generals game is required in order to play Command & Conquer Generals Zero Hour. Additional information can be found at www.generals.ea.com.