—– Initializing Renderer —- —– Client Initialization Complete —– Attempting 22 kHz 16 bit [Windows default] sound —– R_Init —– Getting Direct3D 9 interface… Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 2.0 code path is available. Shader model 3.0 code path is available. Using Shader model 3.0 code path because it is the best available path on this hardware. Attempting 640 x 480 fullscreen with 32 bpp at 60 hz Game window successfully created. Creating Direct3D...