tekið af www.ferrago.co.uk Black and White, the debut title from much-hyperbolised developer Lionhead, was something of a mixed-bag in the eyes of many gamers. Whilst some lauded the game as pure innovation, loving every-second of the freedom offered by the unlimited nature of the game, others despised the lack of direction or concrete objectives, stating that the game lacked any ‘game’, and was more of an experiment in artificial-intelligence. Whichever side of the fiercely fought...