2/7/2006
EVE ONLINE® REACHES THE 100,000 SUBSCRIBER MARK
Reykjavik, Iceland – February 7, 2006 – CCP Games, an independent producer of massively-multiplayer online games, today announced that its flagship product EVE Online has reached 100,000 active game subscribers and is maintaining the robust subscription growth trend of the past year. This milestone for CCP Games follows the announcement of EVE Online being voted Best Game in the 2005 MMORPG.COM Reader’s Choice Awards, and the release of its Red Moon Rising edition to subscribers.
http://www.eve-online.com/pressreleases/default.asp?pressReleaseID=20World of Warcraft is a radical departure from the standard real-time strategy style of the other Warcraft games. Featuring a low learning curve, easy level advancement, and “hack-n-slash” gameplay with low down-time, World of Warcraft has become one of the most popular MMORPGs in the world, with more than 6.5 million[1] active subscriptions worldwide. The game is widely regarded as a success, although its release was hampered by server stability and performance issues which continue intermittently.[2]
http://en.wikipedia.org/wiki/World_of_Warcraft