Slatti af breytingum og villuleiðréttingum á kóða og möppum, ásamt amk tveim nýjum möppum (Cliff og Urban3).
Leikinn getiði fengið af http://www.reactionquake3.com (sjá báða .is speglana)
Breytingar:
* cg_RQ3_predictWeapons added for Q2 similar delayed animations.
* added g_RQ3_ctb_respawndelay for delayed CTB respawns.
* Fixed initial spawning in teammates for CTB
* Changed rq3ctf to rq3ctb in .arena parsing code.
* Fixed the MM settings menu to also work when connected to a remote server.
* Fixed the about server menu to display the right g_ cvars when connected to a remote server.
* Removed colors from the nicks in MM commands
* Added a map_restart after successful g_gametype votes.
* UI now supports CTB as a valid gametype
* Fixed the missing weapon/item menu in the player menu
* Added g_RQ3_version and g_RQ3_showOwnKills to the about server menu
* Fixed missing shader errors in the UI on numerous places.
* Fixed the about server UI menu values
* Made the UI handle illegal models and skins more robustly
* UI model preview is fixed.
* UI model preview and selection now controls DM gametype models, not team models.
* Added a radiosoundset selection dialog to the UI
* Doors with health and the “wait” key set to a negative value should work as expected now
* MM: Added “resetMatch” for rcon and referee use, to reset the current server Match Stuff
* Fixed the Akimbo ammo when akimbos are not the primary weapon.
* Fixed plost3 radio sounds in all radiopaks.
* Damage is now only tracked for players hit that are not on your team.
* Fixed constant gasping sound when you die in shallow water
* Added a line to the zcam swing tracking message indicating who you are following
* Blocked radio commands during LCA
* Added the dynamic radio system
* Hacked the bufferedsound system so radio sound overlap less
* No rcon stuff command alowed in matchmode
* Ignorenum bug (ignoring player no. 0) fixed
* Case carrier glowing removed.
* MM: Changed Voting system to allow only captains to vote/callvote
* MM: Added “clearscores” and “resetmatch” to vote command list
* Each client can call a maximum of g_RQ3_maxClientVotes votes/team votes (default: 3)
* % vars are now only expanded for say_team messages.
* Hitboxes now 100% AQ style
* Removed cocking sounds from all weapons except the mk23, m4 and mp5
* Fixed the bot_minplayer system.
* Added spawnflag 8 to breakables to allow them to be unkickable
* Created a CTB respawn Queue.
* Added propper handling of players waiting for a respawn in CTB
* New Referee System to allow multiple admins, determined by g_RQ3_maxRefs
* Pressure physics system now certified by NASA.
* Scoreboard code updated for new ref system
* Countdown timer added for CTB respawning.
* Fixed bug where rounds lasted half as long as g_RQ3_roundtimelimit was set to.
* Q3F's atmospheric code added.
* Smoke puff added to silencer shots.
* Added “Life” setting to func_pressure. Default 200.
* Possibly fixed ghost door problem.
* New server info menu code
* New 100% customizable presets menu with editor
* Removed the cd key menu
* Fixed dropped weapons and items blocking doors and other movers.
* Added ref say command to talk to everyone, dead or alive
* Players can now use the kill cmd, plummet and kill teammates after rounds in tp without loosing frags.
* Fixed message for players wearing a kevlar vest and get hiot by weapons other than the SSG
* Added the Keanu male radio soundset.
* Added a clientside cvar (cg_RQ3_SuicideLikeARealMan) to control frag lossage on suicides
* Fixed stats for non-TP gametypes
* Cleaned up server logging and added real timestamping to them.
* MM: “referee” voting command and ref's “kick” user command now uses player's numbers instead of names
* Added support for sky portals
* Greatly enhanced UI functionality for matchmode
Skjalfti5 er updated :)