Þetta vandamál með að grensur fari í gegn um veggi er ekki DoD liðinu að kenna, heldur gaurunum sem að gera möppin. Avalanche er ekki gert af DoD liðinu, heldur Valve. Þannig að þetta mun ekki lagast nema að það komi ný útgáfa af Avalanche.<br><br>[Necro[J]Shelob - “Alltaf fyrstur með fréttirnar” -RazhowR
“Great horns she had, and behind her short stalk-like neck was her huge swollen body, a vast bloated bag, swaying and swagging between her legs, its great bulk was black, blotched with livid marks, but the belly underneath was pale and luminous and gave forth a stench. Her legs were bent, with knobbed joints high above her back, and hair that stuck out like steel spines, and at each leg’s end there was a claw.”
Tekið úr meistaraverki JRR Tolkiens, The Lord of the Rings: The Two Towers. Hér er ófreskjunni Shelob lýst.
She's well acquainted with the touch of the velvet hand, like a lizard on a windowpane
Og grensur fara líka í gegn um veggi í CS, þær hafa bara svo lítinn blast radius að maður tekur ekkert eftir því.<br><br>[Necro[J]Shelob - “Alltaf fyrstur með fréttirnar” -RazhowR
“Great horns she had, and behind her short stalk-like neck was her huge swollen body, a vast bloated bag, swaying and swagging between her legs, its great bulk was black, blotched with livid marks, but the belly underneath was pale and luminous and gave forth a stench. Her legs were bent, with knobbed joints high above her back, and hair that stuck out like steel spines, and at each leg’s end there was a claw.”
Tekið úr meistaraverki JRR Tolkiens, The Lord of the Rings: The Two Towers. Hér er ófreskjunni Shelob lýst.
She's well acquainted with the touch of the velvet hand, like a lizard on a windowpane
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