dod_cherbourg added
dod_koln added
dod_industrial added
dod_avalanche wall nade fixed
dod_caen2 texture re-worked
dod_anzio now had 2 flags that need 2 people to be capped (bridge and middle store area)
crosshair blurryness fixed
several exploits fixed (guess they watched Mobiliteque? hehe)
mg42 recoil increased
mg42 heating time decreased (less time firing till overheat)
garand recoil decreased
garand accuracy and damage increased
sniper rifles have more recoil and more sway and kill with 1 bullet
dod_zafod edited for better gameplay
inability to water snipe or fire in water added
latency reduced (less lag)
less cpu resource intense (lower res textures, more framerate)
dod_dog1 removed because over 5mb texture limit
dod_schwetz gameplay improved, easter egg removed
german grenadier has 3 grenades now and with a delayed throw
Karbiner98 accuracy decreased, recoil increased
pistol accuracy increased (damage needs to be increased. Like trying to kill someone with spitballs)
grenade damage increased
dod_ramelle edited, axis now start where allies did, new sniping window added axis side
<br><br>“There agelong she had dwelt, an evil thing in spider-form, even such as once of old had lived in the Land of the Elves in the West that is now under the Sea, such as Beren fought in the Mountains of Terror in Doriath, and so came to Lúthien upon the green sward amid the hemlocks in the moonlight long ago. How Shelob came there, flying from ruin, no tale tells, for out of the Dark Years few tales have come.”
JRR Tolkien, The Lord of the Rings: The Two Towers
She's well acquainted with the touch of the velvet hand, like a lizard on a windowpane