Af hverju lagga ég með þetta config en vinur minn ekki? (Er með kísildalshannaðaleikjatölvu.
cl_cmdrate 101
cl_updaterate 101
cl_interpolate 1
cl_interp 0.01
cl_smooth 0
rate 25000
r_3dsky “0”
fog_enable “0”
r_waterdrawreflection “0”
r_waterforceexpensive “0”
fog_enable_water_fog “0”
r_shadows “1”
cl_phys_props_enable “0”
cl_showfps 1
cl_lagcompensation 1
cl_crosshairscale 1600
cl_phys_props_enable 0
r_3dnow 1
r_shadows 0
cl_smooth 0
cl_phys_props_enable 0
fog_enable 0
cl_allowdownload 0
cl_allowupload 0
cl_crosshaircolor 4
cl_crosshairscale 88888
cl_crosshairusealpha 1
cl_cmdrate 101
cl_buy_favorite_quiet “0”
cl_buy_favorite_nowarn “0”
cl_autowepswitch “0”
cl_autohelp “1”
cl_radartype “1”
cl_radaralpha “20000”
cl_locationalpha “150”
cl_crosshaircolor “4”
cl_dynamiccrosshair “1”
cl_scalecrosshair “1”
cl_crosshairscale “88888”
cl_crosshairalpha “2000”
cl_crosshairusealpha “1”
spec_scoreboard “0”
cl_spec_mode “1”
cl_righthand “1”
cl_team “default”
cl_class “default”
closecaption “0”
cc_linger_time “1.0”
cc_predisplay_time “0.25”
cc_subtitles “0”
cc_lang “”
crosshair “1”
cl_observercrosshair “1”
cam_command “0”
cam_snapto “0”
cam_idealyaw “90”
cam_idealpitch “0”
cam_idealdist “64”
c_maxpitch “90”
c_minpitch “0”
c_maxyaw “135”
c_minyaw “-135”
c_maxdistance “200”
c_mindistance “30”
c_orthowidth “100”
c_orthoheight “100”
sensitivity “0.4”
hud_fastswitch “1”
scene_showfaceto “0”
ai_report_task_timings_on_limit “0”
ai_think_limit_label “0”
npc_height_adjust “1”
scene_showlook “0”
scene_showmoveto “0”
func_break_max_pieces “15”
suitvolume “0.25”
sv_noclipaccelerate “5”
sv_noclipspeed “5”
sv_specaccelerate “5”
sv_specspeed “3”
sv_specnoclip “1”
sv_skyname “sky_day01_06”
sv_backspeed “0.6”
voice_forcemicrecord “1”
snd_duckerthreshold “0.15”
snd_duckerreleasetime “2.5”
snd_duckerattacktime “0.5”
snd_ducktovolume “0.55”
adsp_debug “0”
dsp_dist_max “1440.0”
dsp_dist_min “0.0”
snd_mixahead “0.1”
snd_musicvolume “1.0”
volume “1.0”
snd_pitchquality “1”
snd_digital_surround “0”
sv_forcepreload “0”
sv_voiceenable “1”
sv_logbans “0”
sv_log_onefile “0”
sv_logecho “1”
sv_logfile “1”
sv_logsdir “logs”
dsp_enhance_stereo “1”
dsp_volume “1.0”
dsp_slow_cpu “0”
cl_allowupload “0”
r_drawmodelstatsoverlaymax “1.5”
r_drawmodelstatsoverlaymin “0.1”
r_eyesize “0”
r_eyeshift_z “0”
r_eyeshift_y “0”
r_eyeshift_x “0”
r_eyemove “1”
r_eyegloss “1”
skill “1”
r_aspectratio “0”
con_enable “1”
cl_allowdownload “0”
cl_forcepreload “0”
cl_soundfile “sound/player/jingle.wav”
cl_timeout “30”
cl_showpluginmessages “1”
tv_nochat “0”
sv_unlockedchapters “1”
bgmvolume “1”
muzzleflash_light “1”
cl_buy_favorite_quiet “0”
cl_buy_favorite_nowarn “0”
cl_autowepswitch “0”
cl_autohelp “1”
cl_radartype “0”
cl_radaralpha “200”
cl_locationalpha “150”
cl_crosshaircolor “4”
cl_dynamiccrosshair “1”
cl_scalecrosshair “1”
cl_crosshairscale “88888”
cl_crosshairalpha “255”
cl_crosshairusealpha “1”
spec_scoreboard “0”
cl_spec_mode “3”
cl_righthand “1”
cl_team “default”
cl_class “default”
closecaption “0”
cc_linger_time “2.0”
cc_predisplay_time “0.25”
cc_subtitles “0”
cc_lang “”
crosshair “1”
cl_observercrosshair “1”
cam_command “0”
cam_snapto “0”
cam_idealyaw “90”
cam_idealpitch “0”
cam_idealdist “64”
c_maxpitch “90”
c_minpitch “0”
c_maxyaw “135”
c_minyaw “-135”
c_maxdistance “200”
c_mindistance “30”
c_orthowidth “100”
c_orthoheight “100”
joy_name “joystick”
joy_forwardthreshold “0.15”
joy_sidethreshold “0.15”
joy_pitchthreshold “0.15”
joy_yawthreshold “0.15”
joy_forwardsensitivity “-1”
joy_sidesensitivity “-1”
joy_pitchsensitivity “1”
joy_yawsensitivity “-1”
joy_wingmanwarrier_centerhack “0”
joy_wingmanwarrier_turnhack “0”
joy_diagonalpov “0”
cl_upspeed “320”
cl_forwardspeed “400”
cl_backspeed “400”
lookspring “0”
lookstrafe “0”
joystick “0”
m_pitch “0.022”
m_filter “0”
sensitivity “0.4”
m_side “0.8”
m_yaw “0.022”
m_forward “1”
m_customaccel “0”
m_customaccel_scale “0.04”
m_customaccel_max “0”
m_customaccel_exponent “1”
m_mouseaccel1 “0”
m_mouseaccel2 “0”
m_mousespeed “1”
cl_mouselook “1”
cl_idealpitchscale “0.8”
net_graph “0”
net_scale “5”
net_graphpos “1”
net_graphsolid “1”
voice_modenable “1”
hud_fastswitch “1”
scene_showfaceto “0”
ai_report_task_timings_on_limit “0”
ai_think_limit_label “0”
npc_height_adjust “1”
scene_showlook “0”
scene_showmoveto “0”
func_break_max_pieces “15”
suitvolume “0.25”
sv_noclipaccelerate “5”
sv_noclipspeed “5”
sv_specaccelerate “5”
sv_specspeed “3”
sv_specnoclip “1”
sv_skyname “tides”
sv_backspeed “0.6”
voice_forcemicrecord “1”
voice_enable “1”
voice_scale “1”
snd_duckerthreshold “0.15”
snd_duckerreleasetime “2.5”
snd_duckerattacktime “0.5”
snd_ducktovolume “0.55”
adsp_debug “0”
dsp_dist_max “1440.0”
dsp_dist_min “0.0”
snd_mixahead “0.1”
snd_musicvolume “1.0”
volume “0.2”
snd_pitchquality “1”
snd_digital_surround “0”
sv_forcepreload “0”
sv_voiceenable “1”
sv_logbans “0”
sv_log_onefile “0”
sv_logecho “1”
sv_logfile “1”
sv_logsdir “logs”
dsp_enhance_stereo “0”
dsp_volume “1.0”
dsp_slow_cpu “0”
cl_allowupload “1”
r_drawmodelstatsoverlaymax “1.5”
r_drawmodelstatsoverlaymin “0.1”
r_eyesize “0”
r_eyeshift_z “0”
r_eyeshift_y “0”
r_eyeshift_x “0”
r_eyemove “1”
r_eyegloss “1”
skill “3”
r_aspectratio “0”
con_enable “1”
cl_allowdownload “1”
cl_forcepreload “0”
cl_soundfile “sound/player/jingle.wav”
cl_logofile “materials/vgui/logos/pwnd noob.vtf”
cl_timeout “305”
cl_showpluginmessages “1”
tv_nochat “0”
cl_cmdbackup “6”
sv_unlockedchapters “1”
bgmvolume “1”
password “geek”
cl_updaterate “101”
cl_cmdrate “100”
r_sse2 “1”
r_mmx “1”
r_dynamic “0”
mat_forcedynamic “0”
r_maxdlights “10”
mat_filterlightmaps “0”
r_worldlights “0”
r_worldlightmin “0”
r_avglight “1”
r_lightaverage “0”
r_lightinterp “0”
gl_clear “0”
r_3dsky “0”
fog_enable “0”
r_decal_cullsize “0”
r_propsmaxdist “200”
cl_ejectbrass “0”
showhitlocation “1”
mat_bloom “0”
muzzleflash_light “0”
r_drawparticles “1”
cl_ragdoll_physics_enable “0”
mat_clipz “0”
mat_drawwater “1”
r_waterdrawreflection “0”
cl_show_splashes “0”
r_waterforceexpensive “0”
fog_enable_water_fog “0”
r_rainsimulate “0”
r_drawrain “0”
r_rainradius “0”
r_shadows “1”
mat_bumpmap “0”
mat_specular “0”
cl_phys_props_enable “0”
cl_forcepreload “1”
cl_showfps 2
r_renderoverlayfragment “0”
mat_picmip “1”
mat_showwatertextures “0”
mat_forcemanagedtextureintohardware 1
mat_forcemanagedtextureintohardware 0
cl_interp 0.01
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
rate 25000
cl_smooth 0
cl_restrict_server_commands 0
fps_max 101
mat_dxlevel 81
exec slump
cl_minmodels “1”