Listi yfir bugfix:
-Added 5 second buffer for ready/unready commands
-Added mp_public cvar (removes warmup mode entirely when set to 1) for public server play
-Added more quick buy & quick select binds to the GUI
-Added 1.6-style green overlay to radars
-Changed buy menus to 1.6-style
-Changed scoreboard team order (T's first, CT's second)
-Client side crashing (spawning in walls/floors) reduced
-Correct netcode commands (see section 7) are now defaulted in autoexec.cfg
-Crouch slide removed
-Crouch hitboxes fixed
-Crouch jumping now occurs more smoothly
-Crouch viewheight fixed
-Crouching while moving on ladders is now entirely silent
-Fixed T spawn glitch on csp_inferno
-Increased difficulty of window jump on csp_dust2
-Increased difficulty of high rafter jump on csp_nuke
-Joining a team mid-round no longer gives you 0$
-Netcode commands expanded (see section 7)
-Players can no longer switch teams an infinite number of times per round
-Players no longer spawn when joining a team mid-round
-Ready/unready commands no longer have any effect after the game is live
-Respawn_entities no longer crashes servers
Og eins og áður getiði sótt update-ið á Heimasíða CSP
seven william