Changelog á prebuild 5:
O Added a cooldown for cloak. You have to wait 3 seconds after uncloaking before you begin to cloak again.
O Fixed bug that makes dead marines show up with 1 red health segment in the healthbar.
O Tweaked xenocide/gore pushback behavior to eliminate weird flying marines and cratering (WIP).
O Limits how fast a player can re-join a team from readyroom. 3 seconds must pass before re-joining the game.
O Included cool coloured minimaps from JazzX.
O Fixed bug where a dead IP would not reset its respawn queue
O Commander hints will not play if cl_autohelp is set to 0
ns_metal
o General updates
ns_veil
o Reverted to the earliest version without clipping issues.
co_daimos
o Full visual rework
ns_eon
o Made some minor aesthetic improvements.
co_core
o made the new vent wider
ns_hera
o minor bug fixes
o lighting returned to previous states
o fixed ms door
ns_altair
o extended rim around water in Submarine Bay to connect the doorway in the northeast corner with the eastern platform
o combined two nodes to one in the center of the map
o moved node in Settling Tanks closer to MS (back to its former location)
o re-opened wall near Settling Tanks to allow faster travel between MS and the southern hive
co_sava
o General Updates
Þeir verða sífellt minni og minni.
You should encounter little organized resistance because the Pfhor are preoccupied.