This is still a work in progress, but I thought I'd post it here to see what you guys think. This list includes all the changes that are being kept from the previous 2.01 betas. Also note that this includes only the balance changes, not exploits, bugs or new features.
2.01d
——-
O Electricity cost reduced from 30 to 20
O Electricity research time reduced from 60 to 30
O Electricity range increased from 90 to 110 (to prevent exploiting)
O Offense chamber health reduced from 1150 to 1000
O Onos can no longer redeem while digesting a player
O Added “parasite switch fun” back
O Lowered marine upgrade costs from 30/40/50 to 20/30/40
O Reduce healing spray from 16 to 13
O Increase grenade damage from 110 to 125
O Fixed problem where specs can be heard talking before game start in tourny mode (untested)
O Fixed problem where dead players can sometimes be heard (untested)
O Fixed CURL timeout problems (untested)
O Hide opposing team score in tournament mode so you can't see how many resources towers they have (untested)
O New collision code to prevent players from getting stuck in structures (thanks Max!)
O Fixed problem where hera holoroom double node didn't build properly
O Fixed bug where being webbed and then devoured pulls out your weapon while inside the Onos
O Umbra blocks 2 out of 3 bullets (down from 3 out of 4 in 2.0)
O Increased bilebomb force from 600 to 800
O HMG does piercing damage (still needs something else here)
O Movement chambers can only be +used to teleport to an active (not building) hive
O Increased hive cost from 35 to 50 (maybe 45, can't decide)
O Reduced command station cost from 25 to 20
O Reduced command station build time from 20 to 15
O Each level of celerity now increases speed by 25, down from 35 (it's now back to the 1.04 level)
O Fixed blinking marine HUD artifact when switching weapons with lag
O Leap reduced in speed by 20%
O Shotgun clip and reserve reduced from 10/50 to 8/40
O Lowered volume of cloaking and uncloaking sounds via cloaking upgrade (they are only a third as loud as they used to be. Might also remove the sounds entirely.)
O Sentries and offense chambers now do “light” damage. Light damage does half damage to HAs and Oni.
c/p frá ns foruminum<br><br><b><font color=“blue”>~</font><font color=“navy”>Ny</font><font color=“blue”>ss</font><font color=“navy”>a</font><font color=“blue”>n</font> <font color=“navy”>-N</font><font color=“blue”>S</font>
<font color=“blue”>~</font><font color=“navy”>[</font><font color="blue"><a href="http://www.claypigeons.tk">CP</a></font><font color="navy">]</font> <u><font color=“blue”>D</font><font color=“navy”>e</font><font color=“blue”>V</font><font color=“navy”>iou</font><font color=“blue”>S</font></u> <font color=“navy”>-</font><font color=“blue”>Bf</font><font color=“navy”>1942</font>
<font color=“blue”>~D</font><font color=“navy”>v</font><font color=“blue”>S</font><font color=“navy”>^</font> <font color=“blue”>-I</font><font color=“navy”>R</font><font color=“blue”>C</font> <font color=“navy”>/ </font><font color=“blue”>@</font><font color=“navy”>#bf1942 / </font><font color=“blue”>@</font><font color=“navy”>#claypigeons</font>
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