Valve kom með (beta)uppfærslu fyrir HL serverinn sem lagar einn feitan security bögg og svo nokkur minor fix. Búið að uppfæra alla simnet serverana með þessu. Skrárnar eru á <a href="http://static.hugi.is/games/hl/hlserver">http://static.hugi.is/games/hl/hlserver</a>.
Changes/Additions:
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- Added bot count to “details” server query reply.
- Flipped anti-DoS logic to check per user and then global rate limits. Changed it so users exceeding personal rates don't add into the global rate calculations.
- Performed optimizations on engine to improve performance.
- Linux: Added “-pidfile ” argument to hlds to get it to write the pid of the dedicated server process to the file specified.
- Linux: Improved “-debug” command to look for core. files.
- Linux: hlds echoes to the controlling tty rather than stdout (solves redirecting output no longer showing key presses).
- HLTV: Changed “status” output, more info displayed.
- HLTV: Added cvar “maxloss”, default 0.05, if packet loss exceeds this threshold, new spectators are rejected.
- HLTV: Zero delay possible for direct broadcasts without game buffering (“delay 0”).
Bug Fixes:
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- Fixed format string crash bug in logging.
- Fixed infinite loop due to malformed infostring.
- HLTV: Fixed system timer problem.
- HLTV: Fixed missing end in HLTV demos.
- HLTV: Fixed missing director commands with “playdemo” in HLTV console.
- HLTV: Fixed MAX_OSPATH.
<br><br><u><b>[.Hate.]zlave</u>
Simnet Half-Life Admin
Your favorite HLSA</b>
<a href=“mailto:zlave@skjalfti.is”>zlave@skjalfti.is</a