Enter ”Oscuro's Oblivion Overhaul,“ a labor of love by an insanely dedicated Oblivion fan. OOO adds a minimum and maximum level cap and readjusts every creature and NPC in the game to follow it. It also redoes the treasure list so that creatures and dungeons have treasure relative to their difficulty and creates a relative power-scaling curve that allows a creature's challenge to increase as the player goes up in level, but not past a certain point. In effect, it reintroduces the importance of leveling and creates a more traditional RPG-style experience.
Playing Oblivion before and after installing OOO is a night-and-day experience. Suddenly there's a feeling of progression in the game. Defeating vampires and demons become much tougher, but at the same time, much more satisfying. The feeling of being at first afraid of highwaymen and then chewing them up for breakfast once you've leveled past them never gets old. Even better, Oscuro continues to update and enhance the mod. He's overhauled the birth sign and magic system, added new classes of monsters and tweaked the numbers that appear (so weaker creatures provide more challenge by appearing in greater numbers). He's also beginning to incorporate other great mods like ”Tag's Natural Wildlife“ and some original art and armor sets. Try Oblivion with ”Oscuro's Oblivion Overhaul“ today. You won't believe this is the same game. ”
Fengið héðan: http://goty.gamespy.com/2006/pc/index15.html
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