-[DONE] Increased FPS
Ingame physics have now been removed on non essential objects. This means all players see the same thing. But, vitally, your FPS will increase by up to 20%.
-[DONE] Increased Bullet Registration
The game will now use sv_fps 30 and snaps 30, in line with the Quake series,
This increases the amount of updates the gameworld has per second. Currently with 20 updates per second, bullet registration isnt quite accurate on fast moving objects. With an extra 50% of updates per second, the game will have much better registration on sprinting targets, the client will be more ‘insync’ with the server.
Also, the game ping will decrease, as the server is able to respond to your requests faster. The effect of ping on gameplay will reduce by about the equivalent of 15.
-[DONE] Knife Changes
Autoknife has been removed. This means that you will have to aim while knifing. It will also reduce any false positives, and only register when you have knifed someone.
-[DONE] Search and Destroy changes
If you accidently pickup the bomb while moving, you can put it back down, by simply opening the promod menu and clicking drop bomb. This can be bound to a keypress too.
/bind G openScriptMenu quickpromod 2
-[DONE] Ready up mode changes
You are now able to kill during ready up mode, and a kill counter is kept. You are able to participate in this by simply shooting your weapon to make you damageable.
-[DONE] Improved Visibility
The game world will no longer be forced to be ‘grey’ in the script, and will be more colorful, in the way the map makers originally made it.
Static shadows have been reduced, making the outside terrain clearer and sunnier.
-[DONE] Weapon fixes combined
Promod will come with the AWP and Sway fixes combined. There will also be a command to reduce SMG damage from 2 shots to 3 shots to kill on the arms, hands, feet and legs. Torso and head will remain 2 hit.
-[DONE] IWD Sum/Name Mismatch fixed
This awful bug has now been removed.
-[DOING] Improved menus
-[TODO] Weapon selection will now be done CSS style, where you can quickly press a few buttons to select your weapons. The classes will be transparent, and you can quickly select (or press a button) for your gun, and grenade. A desert eagle will now come as standard.
-[DONE] There will no longer be the bug where specops and snipers have to go into ‘spectate’ to pick their weapon.
-[TODO] Also, sheerly as eye candy, a second menu will allow weapon skins. This is not an important or useful feature, but will bring back a simple to do feature of the stock game.
-[DONE] Bomb drop and suicide added as menu binds
-[TODO] Console stats
You will now recieve your damage done, damage taken and bullet accuracy at the end of the game, inside your console. ET Pro style.
-[DONE] Scores revamped
A bomb plant will now only equal an assist.
-[DONE] Teamkill deaths removed
You will no longer die from teamkilling at the start of a round.
-[TODO] Scroll wheel shooting disabled
Binding your scroll wheel to shoot will now kick you from the server.
-[DONE] Killspec improved
Killspec will now be on toggle, so the game will automatically ready you up, and kill you at the start of each round.
-[TODO] Compass cheat removed
-[DONE] Music Reduced
ér í bóne
:DD