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http://www.eve-online.com/pressrelease.aspREYKJAVIK , ICELAND, April 23, 2003 - Crowd Control Productions (CCP), developer of the highly anticipated massive multiplayer online game (MMOG) “EVE Online: The Second Genesis” announced today the client portion of the game has been certified ‘gold’ and has been released to manufacturing. Work continues on the server side of EVE which will be ongoing through to launch on May 6, 2003.
Also announced today, CCP has dropped the Non Disclosure Agreement (NDA) between CCP and EVE ONLINE beta testers. EVE ONLINE will be simultaneously published in North America by Viacom’s Simon & Schuster Interactive unit and in Europe by Crucial Entertainment (Rated “T” by the ESRB).
Reynir Hardarson, art director and co-founder of CCP Games, commented on this announcement. “Our flagship is built and we’re fine tuning the engine as we’re about to set sail. Many fan and news sites have been compiling extensive databases of information on EVE such as maps, strategy guides, and so many other things. It's really amazed us how the fans have driven the EVE universe, even though the game has not yet shipped. Dropping the NDA this will give them the opportunity to share these things with everyone.”
Simon & Schuster Interactive’s Mike “Campion” Wallis, producer of EVE Online explains what “going gold” means, “By going gold, we have finalized the content on the game CD and received approval to manufacture the discs. The beauty of online games is that we will continue to patch and update the game through its lifecycle, so players will constantly be receiving new gameplay scenarios, bug fixes, and optimizations. By including all of the large assets, such as graphic and music files, on the retail CD, players won’t have to download these separately. The end result is that our patches are small and quick to download, even for modem users.”