Divine Shield: Penalty changed so that all damage done is reduced by 50% instead of a attack speed penalty.
1) Divine Protection no longer causes an attack penalty. Divine Shield's penalty was changed to 50% less damage done by the paladin.
2) Sacred Duty: This Protection talent no longer affects the attack penalty of Divine Shield and Divine Protection, but grants additional bonus Stamina.
3) Avenging Wrath, Divine Shield, Divine Protection, and Hand of Protection have a shared, 30-second cooldown. The Forbearance effect is no longer triggered by Avenging Wrath.
CLARIFICATION: You can use Hand of Protection while under the shared cooldown. You just can't use it on yourself.
4) Judgement of Wisdom now returns a percentage of base mana instead of a percentage of max mana.
5) All mana drain effects now return a percentage of max enemy mana (making mana drains less punishing to paladins and other characters without large mana pools.)
6) Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements in addition to its current effects.
7) Hand of Judgement - All paladins receive a single-target, 30 yard taunt on an 8 sec cooldown. This spell also does minor Holy damage in order to break CC and the like for pulling ease.
Heimild: http://forums.worldofwarcraft.com/thread.html?topicId=12891294929&sid=1
Mér lýst mjög vel á þessar breytingar, er reyndar svolítið hræddur um að JoW nerfið hafi slæmt áhrif á holydin soloing, en þarna er verið að buffa tankadin slatta og einnig nice balancing í gangi fyrir retridins.