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Paladin
Druid
mages,og ekstra uplysingar
P.S klikkið á klassin
Nature's Reprieve: Gives you a 20/40/60/80/100% chance to gain Mana equal to the base cost of your spell after healing a wounded target with Healing Touch, Regrowth, or Swiftmend.WTH!? healing kostar bara ekkert?
Affliction tree http://i72.imagethrust.com/images/17PP/view-image/affliction-tree.html Demonology http://i72.imagethrust.com/images/17QE/view-image/demon-tree.html Destruction http://i72.imagethrust.com/images/17Qs/view-image/destruction-tree rogue: http://www.fohguild.org/forums/attachments/mmorpg-general-discussion/29926-leaked-mage-talents-skills-expansion-alpha-roguetalzh8.jpg?d=1156382268 Druids: This was posted and deleted quickly: This is information from the Burning Crusade FnF (Friends and Family) Alpha that began yesterday. Tooltips are copied as exactly as possible, with some further explanations for oddly worded or incomplete tooltips. General info: Fact: Blood elf starting area is damn cool. Total spell damage bonus is now displayed in the UI. Frenzied Regeneration now scales with stamina. For Rank 3, each point of rage is now converted to 17 health plus some percentage of your stamina (looks like 1%). Moonfury's tooltip now reads increases damage to all Balance damage spells, which means it probably is now applied after bonus spell damage effects. Travel Form model has been changed to a stag. No word about Stormcrow Form, but I wouldn't rule it out as a level 70 flying mount. Balance Talents Tier 5 Gusting Winds: Increases the damage done by your Cyclone and Hurricane spells by 10/20/30%. Tier 6 Dreamstate: Gives you a 33/66/100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Tier 7 Improved Moonkin Form: Requires 1 point in Moonkin Form. Increases all spell damage caused by 1/2/3% and reduces the base mana cost of Moonkin Form by 5/10/15%. Note: This means Moonkin now costs as much as Travel and Aquatic Forms. Strength of the Moon: Increases spell damage by up to 5/10/15/20/25% of your total intellect. Tier 8 Empowered Starfire: Your Starfire spell gains an additional 2/4/6/8/10% of your bonus spell damage effects. Tier 9 Force of Nature (Rank 1): The force of nature radiates from the Druid, silencing enemies within 10 yards for 2 sec. and causing 192-212 Nature damage. Note: 2 minute cooldown. Feral Combat Talents Tier 5 Feral Recovery: All healing effects on you are increased by 10/20%. In addition, the act of shapeshifting has a 25/50% chance to remove one harmful effect. Tier 6 Primal Instinct: Increases your chance to resist stun, charm, and trap effects by 3/6/9/12/15%. Tier 7 Animal Reflexes: Increases your agility by 2/4/6/8/10% while in Cat, Bear, and Dire Bear forms. Predatory Will: Reduces the cooldown of Growl and increases the duration of Tigers Fury by 1/2 sec. Tier 8 Heightened Senses: Increases your attack power by up to 10/20/30/40/50% of your intellect. Tier 9 Scent of the Pack: Reduces damage taken in Bear Form and Dire Bear Form by 0.4%, and increases damage done in Cat Form by 0.6% for every party or raid member within 45 yards with Mark of the Wild or Gift of the Wild active. Restoration Tier 6 Natural Resilience: Increases your mana regeneration while in all forms by 10/20/30%. Tier 7 Healing Mastery: Increases the critical effect chance of your healing spells by 1/2/3/4/5%. Improved Innervate: Reduces the cooldown of Innervate by 20/40/60 sec. Tier 8 Nature's Reprieve: Gives you a 20/40/60/80/100% chance to gain Mana equal to the base cost of your spell after healing a wounded target with Healing Touch, Regrowth, or Swiftmend. Tier 9 Harmonize: Distributes damage taken by party members within 30 yards between the party while in effect. Note: Its a self cast buff that lasts up to 30 seconds. New Base Spells Cyclone (Balance): Throws your target into the air, disorienting the target and causing Nature damage over 3 seconds but making the target immune to other damage during that time. Mangle (Cat Form): Stuns the enemy and deals damage per combo point. Feral Strike (Bear Form): An attack that deals damage and converts each extra point of rage into damage and causes a high amount of threat. Enervate (Restoration): Drains mana, energy, or rage every second for 20 seconds. Control Beast (Balance): Controls a beast up to level 77 but increases the time between attacks by 25%. Lasts up to 1 min. Since I could only transfer one character (my Druid), I can only comment on them. However, I'll try leveling other classes to ten and checking out their talents too ASAP. BTW this is a friends account, so no worries of me getting busted
Tier 8
Nature's Reprieve: Gives you a 20/40/60/80/100% chance to gain Mana equal to the base cost of your spell after healing a wounded target with Healing Touch, Regrowth, or Swiftmend.