Smellur verður haldinn í Laugardalshöllinni 7-9 nóvember, hérna fyrir neðan eru allar upplýsingar um keppnisfyrirkomulag í BF hlutanum, ef það eru einhverja athugasemdir/uppástungur endilega spjallið við mig á irc: #easy.is nick:cmd_thor, allt nánara info á www.smellur.net á næstu dögum.

Þessar reglur eru notaðar í clanbase Ladder.

Conquest 12vs12

Hvert lið velur eitt map, keppt er 4x20 min tikets counts.

Borð
Battle of Midway
Battle of the Bulge
Berlin
Bocage
El Alamein
Gazala
Guadalcanal
Iwo Jima
Kharkov
Kursk
Omaha Beach
Operation Battleaxe
Operation Market Garden
Stalingrad
Tobruk
Wake Island

Tikets

Battle of Midway 200 200
Battle of the Bulge 200 160
Berlin 200 160
Bocage 200 200
El Alamein 200 200
Gazala 200 200
Guadalcanal 200 200
Iwo Jima 200 200
Kharkov 200 200
Kursk 200 200
Omaha Beach 240 160
Operation Battleaxe 200 200
Operation Market Garden 240 200
Stalingrad 200 200
Tobruk 80 200
Wake Island 200 200

Stillingar
o game.serverGameTime 20
o game.serverMaxPlayers 32*
o game.serverScoreLimit 0
o game.serverNumberOfRounds 4
o game.serverTicketRatio 100*
o game.serverSpawnTime 20
o game.serverSpawnDelay 5
o admin.timeToNextWave 20
o admin.spawnWaveTime 5
o game.serverGameStartDelay 60
o game.serverGameRoundStartDelay 10
o game.serverSoldierFriendlyFire 100
o game.serverVehicleFriendlyFire 100
o game.setServerSoldierFriendlyFireOnSplash 100
o game.setServerVehicleFriendlyFireOnSplash 100
o game.serverKickBack 0
o game.serverKickBackOnSplash 0
o game.nrOfTKToKick 0
o game.spawnDelayPenaltyForTK 0.0
o game.serverAlliedTeamRatio 1
o game.serverAxisTeamRatio 1
o game.serverBandwidthChokeLimit 0
o game.serverNameTagDistance 50
o game.serverNameTagDistanceScope 300
o game.serverCoopCpu 0
o game.serverCoopAiSkill 0
o game.serverDedicated 1
o game.serverInternet 1
o game.serverAllowNoseCam 1
o game.serverFreeCamera 0
o game.serverExternalViews 1
o game.serverAutoBalanceTeams 0
o game.banPlayerOnTKKick 0
o game.setServerHitIndication 1
o game.serverGamePlayMode GPM_CQ
o game.serverMaxAllowedConnectionType CTCable256Kbps
o game.tkPunishMode 1
o game.HitIndication 1
o game.serverCrossHairCenterPoint 0
o game.serverDeathCameraType 0



Capture the flag 6vs6

Hvert lið velur 1 borð, hvert round er 20 min. Þannig að í heildina er það 4*20 min. Það lið sem endar með mest af stigum vinnur.

Borð

Berlin
Stalingrad
Bocage
Kharkov
Kursk

Stillingar

o game.serverGameTime 20
o game.serverMaxPlayers 32
o game.serverScoreLimit 0
o game.serverNumberOfRounds 2
o game.serverTicketRatio 0
o game.serverSpawnTime 20
o game.serverSpawnDelay 5
o admin.timeToNextWave 20
o admin.spawnWaveTime 5
o game.serverGameStartDelay 60
o game.serverGameRoundStartDelay 10
o game.serverSoldierFriendlyFire 100
o game.serverVehicleFriendlyFire 100
o game.setServerSoldierFriendlyFireOnSplash 100
o game.setServerVehicleFriendlyFireOnSplash 100
o game.serverKickBack 0
o game.serverKickBackOnSplash 0
o game.nrOfTKToKick 0
o game.spawnDelayPenaltyForTK 0.0
o game.serverAlliedTeamRatio 1
o game.serverAxisTeamRatio 1
o game.serverBandwidthChokeLimit 0
o game.serverNameTagDistance 50
o game.serverNameTagDistanceScope 300
o game.serverCoopCpu 0
o game.serverCoopAiSkill 0
o game.serverDedicated 1
o game.serverInternet 1
o game.serverAllowNoseCam 1
o game.serverFreeCamera 0
o game.serverExternalViews 1
o game.serverAutoBalanceTeams 0
o game.banPlayerOnTKKick 0
o game.setServerHitIndication 1
o game.serverGamePlayMode GPM_CTF
o game.ServerMaxAllowedConnectionType CTCable256Kbps
o game.tkPunishMode 1